Alchemy

Alchemy is the study of naturally occurring objects that have origins in both Mundus and Magicka. At a high level, alchemy is concerned with fundamentally understanding these objects as well as how to separate, refine and reintegrate the components of these objects.

Improved Distillation
Provides increases the efficacy of alchemical concoctions. Improved Distillation improves the strength of all potion strength by 20% per level. This perk costs 3 perk points per level.

Experimenter
This skill perk works similarly to the original perk revealing alchemical properties of objects by eating them. However, in SP, there are four levels instead of three and all character do not have the ability to identify the first alchemical property of an object. Experimenter is cheap at only 1 perk point per level.

Poison Tolerance
Poison Tolerance replaces Snakeblood providing leveled resistance to damaging alchemical effects. Each level of Poison Tolerance gives the character 10% resistance to poisons. It costs 1 perk point per level up to level 9.

Purifier
Purifier removes contrary effects when crafting potion and poisons. It costs 3 perk points.

Gatherer
Gatherer is a leveled perk that replaces Green Thumb. Each level provides a distinct 25% chance of gathering an additional ingredient from its source up to 5 levels. It costs 2 perk points per level.

Physician
The Physician perk reflects a focused study on alchemical processes that produce “healing” salves and potions. Each level in this perk provides a 25% increase in the efficacy of alchemical concoctions that cure disease or restore heath / stamina. The perk costs 3 points per level.

Poisoner
The Poisoner perk reflects a focused study on alchemical processes that produce poisons. Each level in this perk provides a 25% increase in the efficacy of alchemical concoctions that damage heath and/or stamina or cure disease. The perk costs 3 points per level.

Benefactor
The Benefactor perk reflects a focused study on alchemical processes that produce beneficial effects and boons. Each level in this perk provides a 25% increase in the efficacy of alchemical concoctions that raise skill levels, modify regenerative rates and protect the consumer from effects. The perk costs 3 points per level.